|
Post by Figger on Jan 8, 2019 20:43:10 GMT -8
why doesnt leather armor say it is Runic when using a runic sewing kit? ?? It does when it is a weapon. I am using a tradisaur runic sewing kit with tradisaur leather, when i have used a regular sewing kit on tradisaur leather, it looks the same. It should say it is runic or else i wont know the difference. Also the luck is random this time, before i used regular sewing kit on tradisaur leather and all the luck was 75. This time using a tradisaur runic sewing kit, one was 75, one 37 and one 40. Looks like the Tradisaur runic sewing kit is messed up and a regular sewing kit is better.
|
|
|
Post by Amairgen on Jan 9, 2019 9:23:07 GMT -8
The 'Runic' text is 'Engraved' text. Weapons are the only items in the game that accept 'Engraved' text.
Luck has always been random - this has never been changed.
|
|
|
Post by Figger on Jan 9, 2019 10:26:17 GMT -8
a regular sewing kit puts 75 luck on all tradisaur armor made but a tradisaur runic sewing kit puts random luck on tradisaur leather armor, so why is a regular sewing kit better?
Why cant leather armor have the runic engraved on it?
|
|
|
Post by Amairgen on Jan 9, 2019 11:23:51 GMT -8
Runics use an intensity rating to establish Min/Max ranges where regular ones use established values. On the upside you can Spellcraft the Runic one higher than 75 (may take several tries to get there).
|
|
|
Post by Figger on Jan 9, 2019 11:33:54 GMT -8
with nothing engraved on it, theres no way to tell which is which
|
|
|
Post by Amairgen on Jan 9, 2019 16:52:30 GMT -8
Yes there is. If it is made with the higher Leather resources you can spellcraft more properties on them
|
|
|
Post by Figger on Jan 9, 2019 20:59:09 GMT -8
is it possible u could at least change the color of its name, like orange or red or some other color than yellow so it is distinguished from regular? So that regular is in yellow but runic is another color.
|
|
|
Post by alk760 on Jan 10, 2019 7:12:22 GMT -8
Runic Armors will have extra regens that's how you know. Spellcrafting needed restrictions because it's been unchecked for years and limiting how many bonuses are added based on material quality was brought in along with specific properties for each material. before it didnt matter what material you used and normal leather was as good as tradifide so the limits were implemented.
|
|