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Post by Crossbreed on Sept 9, 2018 18:00:42 GMT -8
So I've been farming up these random power scroll deeds and I've received some interesting scrolls. I know some skills were changed so that they were more useful on this server, so are these 120 scrolls not completely useless?: 120 Forensics 120 Item Identification 120 Detecting Hidden Also, is there somewhere I can go to see the full list of skills that were changed to be more useful? Thanks
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Post by lye on Sept 9, 2018 18:50:59 GMT -8
This is a really good question- I'm sorry I don't have an answer crossbreed but I wanted to join you in asking this. There is so much custom content and currently no central location for all of it.
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Post by Amairgen on Sept 9, 2018 21:00:00 GMT -8
At this point no one (including me) has compiled a list of how some skills may have become more important here like Tracking, Herding, TasteID, ItemID etc. I can tell you that items that have been Identified will sell at higher prices to NPCs.
The best way (at this time) to check these would take a lot of reading of the News rel;eases on the Forum's News Board.
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Post by Figger on Sept 10, 2018 2:45:21 GMT -8
when i started here, i saw that some items were not identified so i did learn just a little to ID items i got and i think one of Alk's characters has it. Detect hidden might be good but i wouldnt get it and Forensics is completely worthless, theres a guy in Britain that you can trade PS for tokens and when you have enough, you can trade them for a random PS
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Post by Oxican on Sept 10, 2018 8:10:10 GMT -8
I've run Detect Hidden up to 120 and have found no use for it as of yet.
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Post by Amairgen on Sept 10, 2018 10:58:51 GMT -8
You could be right about Detect Hidden. I remember is as a handy tool used by some PVPers to reveal hidden 'meat'.
Beyond that: It is used to improve your Lock Picking chances so helpful for Pickers. It is used to improve your Tracking range so is helpful in the Bounty Hunter Quest
But mostly . . Many monsters use it to reveal players lurking in ambush.
We have tried to make several semi-useless skills have more importance but it's hard to do that with every one of them. Many of the odd peripheral skills are only appealing to role playing characters (seen any Beggars lately *grins*).
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Post by Oxican on Sept 10, 2018 11:07:59 GMT -8
The only thing I have been able to "see" it do is reveal traps on the dungeon floor. I had no idea it provides the bonuses you mentioned. I keep it because it's traditionally a rogue skill and I'm all about that rougey stuff! I wish it would counteract a mobs ability to reveal me when I'm stealthing around in the dungeon depths!
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Post by Crossbreed on Sept 10, 2018 18:01:08 GMT -8
Wish I could use begging to beg a vile basilisk to let me tame it :^)
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Post by yhaguen on Sept 11, 2018 0:18:41 GMT -8
Tracking helps for monkeys Yhaguen.
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Post by alk760 on Oct 29, 2018 8:06:44 GMT -8
ok so this is what i know.
100 taste ID + 120 poisoning = poison immunity
120 eval + 120 resists = 30% chance to not be inturupted my spell damage same effect as the protection spell but not neerly as reliable.
Spiritspeak 120 + Magery 120 is required to cast the Medeis Spells
Spiritspeak 100 + 100 Chivalry/Necromancy is the minimum requirement for the cleric and ancient necro spells. Having 120 necro or chiv increases the success chance of casting the spells. 120 hiding allows you to hide while in combat. "not tested but hopeing it's true"
Magery + Poisoning the higher the magery and poisoning skill the more potent the effect of the poison spell. Poison fields can be lethal.
Eval 100 + Anatomy 100 grants the same chance to diflect incomming melee attacks as 100 wrestling.
either 100 Anatomy or 100 Tactics is required to use a Mercenary.
Inscription 100 + Alchemy 100 is required to Spellcraft having 120 in both skills increases you success chance and the % numbers for the bonuses. "at 100 skill you fail a lot and the bonuses are usially 16% at best. at 120 you can get 37% in some bonuses and as much as 44% in Defence and Swingspeed.
100 Tinkering is required to build/combine artifacts into a better quality version.
Mining 100 + Carpentry 100 is required to use the Stone and Marble craft.
There are a couple more skill combinations but this is what I can remember.
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